If I figure out a better way or some other requirements then I might update this in the Future. I can also not Recommend doing Singularity so early, since it's very hard without 2.1. I find my order more interesting than the Recommended BitNodes from the Documentation since I was earlier able to see some new content, like the Corps. So far I finished 1.1, 1.2, 3.1, 5.1 in that order, then it branches off since it will depend on your preferred playstyle. ![]() Since I want to do the Achievements as well, but don't want to repeat finished BitNodes, I made a Hint for doing the x.3 Nodes if some requirements are met, there is a Table for when to do the Challenge at the end. (Note that I contain Spoilers about unlockable features and difficulty information extracted from the Game Source.) So I made a BitNode Progression graph to see some dependencies: I noticed that some Nodes are probably easier when another one was finished before, but there were some complex dependencies between difficulties and reward. going from 0 to 1.2k in physical stats took about 15 minutes at the gym.Hey everyone, I struggled with deciding what BitNode to do next. i saw the difficulty label and knew I'd be in for a challenge but I was worried for a bit that it might be truly unreachable, or a month just for the final the governor is at 63 which is as high as I can currently reasonably get thankfully I didn't even need the crime upgrades. BN9 just sounded really neat, it appealed more than the rest. Node order seems to be hotly debated in all places it's discussed. and I suppose you can, it just might be incredibly slow. Though it's implied the later ones are harder (apart from the last, sort of) the freedom to choose and the way it's presented gives the impression you can take on any node any time. I might even reach 6000 before getting the money. it is crawling painfully slow but it looks like I'll get there. I did get to 6t overnight but I also made it to 5,800 hacking. When a mysterious hacker called jump3R messages you, he/she confirms your suspicions that there is something wrong with the world around you. You may want to check the bitnode's difficulty before starting it (or use b1t_flum3.exe early if progress is slow). Bitburner is a cyberpunk-themed incremental RPG where you, the player, take the role of an unknown hacker in a dark, dystopian world. On a different note: the documentation says that BN9 isn't exactly an early game bitnode. ![]() Ohh, and once you start your final push, spend all of your hashes on lowering minimum security on servers (lower security = faster hack/grow/weaken). (and keep upgrading your home server, so you can run more and more scripts, because more scripts = more hacking exp) That way you can stuff all of your servers with grow and weaken scripts (which nets you a decent hacking exp income). You can also use your hacknet servers to run scripts on them (once they get to a high enough ram and cores, because it means you lose you hash income). ![]() There are also about 4-5 company factions that have good hacking related augments. I think it was the illuminati that have QLink, which gives you a significant boost to your hacking (just the hacking level is already +75%, from the top of my head, and it has some other bonuses as well), but it costs about $2t - $5t (I think, and I can't check it right now because I recently started a new bitnode). You can take a look at the factions in the documentation, if you haven't already. The thing I'm worried about though is your money income. There are quite a few more augments (that are useful for hacking) to get.
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